Workshops

Please note people wishing to attend Workshops or Tutorials need to register with the organizers of those events.

1. Workshop on Generation and Evaluation of Non-verbal behaviour for Embodied Agents (GENEA)
Link: https://genea-workshop.github.io/2020/
Organisers: Taras Kucherenko, Gustav Eje Henter, Pieter Wolfert, Youngwoo Yoon, Patrik Jonell
Date: October 18th, 2020

The GENEA (Generation and Evaluation of Non-verbal behaviour for Embodied Agents) Workshop 2020 aims to bring together researchers working on the generation and evaluation of nonverbal behaviour for social robots, virtual agents, or the like. We invite all interested researchers to submit a paper related to their work in the area and to participate in the workshop. Attached to the workshop is a challenge to assess and advance the state of the art in co-speech gesture generation (see workshop website).

2. Workshop on Collaborations with Domain Experts for Virtual Agent Research (CoDE-VAR)

Link: https://iva2020covarworkshop.wordpress.com/
Organisers: Mohan Zalake, Stephanie Carnell, Alexandre Siqueira
Date: October 18th, 2020 (9 am to 12:15 pm)

In virtual agent research, collaborating with domain experts, or researchers whose speciality lies outside of the virtual agent literature or computer science in general is not uncommon. Interdisciplinarity is widely recognized as an important and desirable characteristic in scientific research. However, while the importance of interdisciplinary research is clear, engaging in interdisciplinary research is still considered “risky” because of issues inherent to connecting two or more fields. These can include extra cognitive effort on the part of the researcher to understand ideas from other disciplines, a sense of frustration, conflict, and even difficulty for publication reviewers in evaluating interdisciplinary works. The goal of this workshop is to discuss and identify best practices in collaborative research efforts, supporting communication and determining success metrics with domain experts or researchers whose specialty lies outside of the virtual agent literature or computer science in general.

3. Tutorial on Modelling perceptual, cognitive and nonverbal behaviour in embodied artificial social agents.
Link: https://socialcdt.org/social-tutorial/
Organisers: Alessandro Vinciarelli, Monika Harvey, Stacy Marsella
Date: October 24th, 2020 (2 pm to 5 pm, UK BST)

The goal of the tutorial is to introduce the three main components of socially intelligent artificial agents, perception (the ability to perceive the social signals of its users), cognition (the ability to process social signals displayed by its users) and action (the ability to display social signals). Special attention will be paid to the interdisciplinary aspects of the field, including integration of psychological findings into the development of artificial agents and use of computational methodologies in the study of human behaviour. Furthermore, the tutorial will provide examples of applications ranging across the automatic analysis of personality traits, automatic generation of behaviour and the development of embodied agents for health interventions. This tutorial is being conducted by the University of Glasgow’s UKRI Centre for Doctoral Training in Socially Intelligent Artificial Agents.

4. Workshop on Immersive Interaction design for IVAs (I3VA)
Link: I3VA
Organisers: Marco Gillies, Nicola Plant, Clarice Hilton, Cristina Dobre
Date: October 18th, 2020 (11:00 – 16:00, UK BST)

This workshop will investigate how approaches to interaction design for body movement can be applied to interaction with IVAs, particularly to non-verbal communication with IVAs. This will be a hands-on workshop separated into two parts. The morning session will be available to all. We introduce a new interactive machine learning tool, InteractML and accompanying movement ideation method being developed to make movement interaction design with IVAs faster, adaptable and accessible to creators of varying experience and backgrounds. Attendees will collaborate using our own body movements to explore new ways of interacting with IVAs and discover technologies allowing a rapid implementation of these designs. For those attendees with access to a VR set-up, the afternoon will see attendees create basic implementations of IVA interaction techniques. Giving attendees the opportunity to implement their own interaction designs with an IVA in our prototyping session.